Neonable™ develops industry-standard processes and methodologies to streamline and optimize video game production pipelines. Establishing new frameworks using a combination of best practices, theory, and implementation insights constitutes a key part in our competitive advantage. Maximizing the potential, growth, and output of every team member by empowering them with the right tools and putting them first is our priority. Let's all move forward together in an environment where everyone's having a great time doing what they love.
Neonable™ was founded by Canadian entrepreneur Gabriel De Roy on September 1st 2015.
Prior to creating the company, founder De Roy spent 5 years developing entrepreneurial endeavors related to design and technology, while obtaining his Bachelor of Commerce from Concordia University and acquiring marketing experience at French companies L'Oréal and Ubisoft.
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Gabriel De Roy — Producer, Game Designer, Creative Director, Lead Programmer
Katherine Provost — Business Development Consultant
Dream Fiend — Music & Voice Overs
Patrick Lavoie — Audio Lead & Mastering
Jérémi Ménard — Sound Design
Jérôme Saindon-Campeau — Audio Edits
Xavier Nolet — Additional Programming
Helgi Tómas Gíslason — Translation
Tianyu Li — Translation
Duy Pham — Translation
Francesca Bucchi — Translation
Andrei Enuta — Translation
Fabien Papineau-Belec — Translation
Dominik Chmielewski — Translation
Michael Meltchenko — Translation
Neonable™ allows for the contents of Bootleg Systems™ to be published through video broadcasting services for any commercial or non-commercial purposes. Monetization of videos created containing assets from Bootleg Systems™ is legally & explicitly allowed by Neonable™.
Looking for more information?
We'd be happy to answer your questions!Email Neonable