The level designer is responsible for the development of levels and other playable game elements. This includes but is not limited to: gameplay design, puzzle design, playtesting, procedural generation, and game theory research.
You will also participate in the development of an open-source level design production pipeline framework.
University degree or the equivalent in game design/level design
2 years of relevant experience in video game production
- A flexible full-time 40h/week work schedule
- A remuneration system that rewards your performance
- A constant flow of challenges that will always keep you on the edge
Send us your resume and your portfolio by email, and tell us a bit about you. Tell us why we should hire you, and let us know what you believe you can bring to the team.
Neonable™ values diversity and equal opportunities for all members of its community. Every candidate will be assessed solely on the basis of their skills and experience, without taking into account elements in regards to age, gender, nationality, religion, sexual orientation, and any apparent or unapparent disability.